Using SysML Modeling to Drive Design of Training Simulation Games
|Session Type||Experience Report|
This session will report the results of work currently in progress to use SysML to drive the design of training simulation games based on the open-source Blender engine. The session will cover:
David Hetherington (Asatte Press, Inc)
David Hetherington has more than thirty years of experience in the computer industry leading software and hardware design teams. During his career, David has covered a very broad set of highly technical design domains including assembly language real-time telecommunications control software, digital signal processing, large enterprise applications, device drivers, software internationalisation, XML technology, blade servers, fault-tolerant systems, and even a project to design a custom chip-set for an automotive radar. David also has extensive experience in development process methodology including software modelling, development process automation, capability maturity modelling, systems integration, and software verification.
David has a BA in Mathematics from the University of California San Diego and a MBA from the McCombs School of Business at the University of Texas. David loves languages and speaks Japanese and German fluently. He passed the Japanese Language Proficiency Test (日本語能力試験, Nihongo Nōryoku Shiken or JLPT), Level N2 examination in December 2011.
In its 8th year, Code Generation 2014 is Europe’s leading conference on Domain-Specific Languages, Language Workbenches, Model-Driven Software Development and Code Generation, set in picturesque Cambridge.
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